Should I Dodge?

League of Legends Lobby Advisor

Kog'Maw

  • Marksman
  • Mage

Computed from 80,825 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
8 / 10
Defense
2 / 10
Magic
5 / 10
Difficulty
6 / 10
Role Win Rate Pick Rate
Top 48.4% 0.2%
Mid 50.4% 0.5%
ADC 51.8% 2.1%

Kog'Maw is banned in about 0.7% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Kog'Maw's ADC win rate is 1.8 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Kog'Maw is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, ADC — its numbers in Top (0.2% pick rate) and Mid (0.5% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Kog'Maw's ADC Build

In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Kog'Maw's most common ADC setup runs Flash and Ghost with Lethal Tempo, maxes W first, and builds Guinsoo's Rageblade, Navori Flickerblade, and Runaan's Hurricane — 41.3% win rate over 23 games.

  • Summoner spells Flash + Ghost 60.8%9 games
  • Runes Lethal Tempo + Resolve 1.0%5 games
  • Skill priority W > Q > E 42.6%20 games
  • Starter Doran's Bow + Health Potion ×2 37.9%14 games
  • Boots Gluttonous Greaves 84.1%8 games
  • First three items Guinsoo's Rageblade → Navori Flickerblade → Runaan's Hurricane 85.0%5 games

Kog'Maw's ADC Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 50.9% 2.1% 5,137 0.12σ No
Bronze 51.6% 2.1% 6,528 0.27σ No
Silver 52.5% 2.1% 8,201 0.42σ No
Gold 51.8% 2.1% 9,553 0.33σ No
Platinum 51.8% 2.2% 10,536 0.35σ No
Emerald 51.8% 2.2% 8,508 0.39σ No
Diamond 51.0% 2.2% 7,578 0.23σ No
Master 50.4% 2.3% 3,844 0.08σ No
Grandmaster 54.2% 3.8% 413 0.56σ Yes

Kog'Maw's ADC win rate ranges from 50.4% at Master to 54.2% at Grandmaster across the 9 of 10 ranked tiers with at least 200 games in this role — a 3.8-point spread. Measured against each tier's own noise floor, that's 0.56σ at Grandmaster and 0.08σ at Master, with only the Grandmaster figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
Strong late game
Threats
Poke and sustained auto-attack damage

Curated reads, not measured: how we judge these

Who Counters Kog'Maw in ADC?

Champions That Counter Kog'Maw

Champion Win Rate vs Kog'Maw Edge (noise-widths)
Zyra 58.7% 1.82σ
Taliyah 57.9% 1.65σ
Malzahar 55.8% 1.21σ
Vel'Koz 54.6% 0.97σ
Heimerdinger 53.7% 0.77σ

Champions Kog'Maw Counters

Champion Win Rate vs Kog'Maw Edge (noise-widths)
Zed 41.6% 1.76σ
Twisted Fate 43.6% 1.33σ
Corki 44.2% 1.22σ
Ezreal 44.6% 1.13σ
Ziggs 45.0% 1.05σ

At most five champions are listed in each direction for Kog'Maw: the 5 that counter it here lean poke-heavy, with a tight, 5-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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