Yasuo

Figures on this page are from League of Legends patch 16.18.1.
The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 49.2% | 3.8% |
| Mid | 50.1% | 11.2% |
| ADC | 51.6% | 2.3% |
About 22.5% of games at this tier see Yasuo banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Yasuo's Mid numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?
Yasuo's Mid win rate is 0.0 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Yasuo is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Mid — its numbers in Top (3.8% pick rate) and ADC (2.3% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Yasuo's Mid Win Rate By Tier
| Tier | Win Rate | Pick Rate | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|
| Iron | 48.8% | 13.7% | 0.16σ | No |
| Bronze | 51.2% | 13.6% | 0.20σ | No |
| Silver | 50.8% | 12.9% | 0.14σ | No |
| Gold | 50.3% | 11.7% | 0.05σ | No |
| Platinum | 49.5% | 10.4% | 0.10σ | No |
| Emerald | 49.1% | 9.2% | 0.21σ | No |
| Diamond | 49.1% | 8.2% | 0.22σ | No |
| Master | 49.8% | 7.5% | 0.04σ | No |
| Grandmaster | 48.4% | 7.2% | 0.22σ | No |
| Challenger | 47.5% | 5.6% | 0.21σ | No |
Yasuo's Mid win rate ranges from 47.5% at Challenger to 51.2% at Bronze across the 10 of 10 ranked tiers with published data for this role — a 3.8-point spread. Measured against each tier's own noise floor, that's 0.20σ at Bronze and 0.21σ at Challenger, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.
Should I Dodge's curated read has Yasuo's power curve as no strong lean either way — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).
Yasuo's kit doesn't flag any of the seven threats Should I Dodge tracks for counter-building — healing, hard crowd control, burst, poke, sustained auto-attack damage, shielding, stealth — and that's a real verdict, not a gap in the table.
Should I Dodge maintains Yasuo's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.
Who Counters Yasuo?
Matchups below are for Yasuo's Mid role -- its highest-pick-rate lane, played in 11.2% of its recorded games at this tier.
Champions That Counter Yasuo
| Champion | Win Rate vs Yasuo | Edge (noise-widths) |
|---|---|---|
| 54.6% | 0.96σ | |
| 54.2% | 0.87σ | |
| 53.7% | 0.78σ | |
| 53.7% | 0.77σ | |
| 53.6% | 0.76σ |
Champions Yasuo Counters
| Champion | Win Rate vs Yasuo | Edge (noise-widths) |
|---|---|---|
| 42.6% | 1.56σ | |
| 43.6% | 1.34σ | |
| 45.0% | 1.05σ | |
| 45.3% | 0.99σ | |
| 45.4% | 0.97σ |
The stats source lists at most five champions in each direction for Yasuo: the 5 that counter it here lean control-heavy, with a tight, 1-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.
Want a live read for your own lobby? Try the analyzer.
Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.