Should I Dodge?

League of Legends Lobby Advisor

Vi

  • Fighter
  • Assassin

Computed from 126,556 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
8 / 10
Defense
5 / 10
Magic
3 / 10
Difficulty
4 / 10
Role Win Rate Pick Rate
Jungle 49.4% 5.1%

Vi is banned in about 1.5% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Vi's Jungle win rate is 0.6 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Vi is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Vi's Jungle Build

In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Vi's most common Jungle setup runs Flash and Smite with Conqueror, maxes Q first, and builds Trinity Force, Black Cleaver, and Guardian Angel — 49.1% win rate over 41,590 games.

  • Summoner spells Flash + Smite 49.1%41,520 games
  • Runes Conqueror + Inspiration 54.4%2,691 games
  • Skill priority Q > W > E 51.9%11,188 games
  • Starter Mosstomper Seedling 51.3%3,297 games
  • Boots Mercury's Treads 50.4%14,819 games
  • First three items Trinity Force → Black Cleaver → Guardian Angel 62.9%3,916 games

Vi's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 49.7% 4.3% 9,924 0.04σ No
Bronze 49.9% 4.7% 13,491 0.02σ No
Silver 49.6% 5.0% 18,125 0.06σ No
Gold 49.3% 5.2% 21,159 0.13σ No
Platinum 49.0% 5.3% 22,586 0.20σ No
Emerald 49.1% 5.3% 17,787 0.20σ No
Diamond 49.2% 5.3% 16,091 0.19σ No
Master 48.9% 4.3% 6,747 0.24σ No
Grandmaster 47.7% 4.9% 472 0.30σ No

Vi's Jungle win rate ranges from 47.7% at Grandmaster to 49.9% at Bronze across the 9 of 10 ranked tiers with at least 200 games in this role — a 2.1-point spread. Measured against each tier's own noise floor, that's 0.02σ at Bronze and 0.30σ at Grandmaster, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
Early game
Threats
Hard crowd control

Curated reads, not measured: how we judge these

Who Counters Vi in Jungle?

Champions That Counter Vi

Champion Win Rate vs Vi Edge (noise-widths)
Dr. Mundo 58.2% 1.72σ
Volibear 54.7% 0.98σ
Neeko 54.7% 0.98σ
Wukong 54.6% 0.96σ
Zaahen 54.3% 0.91σ

Champions Vi Counters

Champion Win Rate vs Vi Edge (noise-widths)
Jhin 39.3% 2.24σ
Garen 39.7% 2.16σ
Twitch 42.4% 1.59σ
Riven 43.0% 1.47σ
Aurelion Sol 46.5% 0.74σ

At most five champions are listed in each direction for Vi: the 5 that counter it here lean control-heavy, with a tight, 4-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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