Should I Dodge?

League of Legends Lobby Advisor

Neeko

  • Mage
  • Support

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
1 / 10
Defense
1 / 10
Magic
9 / 10
Difficulty
5 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Support 48.2% 2.1%

About 0.9% of games at this tier see Neeko banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Neeko's Support numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Neeko's Support win rate is 1.8 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Neeko is tracked in exactly one role at this tier scope, Support — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Neeko's Support Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 47.0% 4.3% 0.40σ No
Bronze 48.5% 3.4% 0.25σ No
Silver 48.3% 2.4% 0.29σ No
Gold 48.7% 1.9% 0.25σ No
Platinum 48.5% 1.7% 0.30σ No
Emerald 48.3% 1.5% 0.38σ No
Diamond 48.9% 1.5% 0.26σ No
Master 47.8% 1.6% 0.47σ No
Grandmaster 49.5% 2.0% 0.07σ No
Challenger 57.9% 2.3% 0.65σ Yes

Neeko's Support win rate ranges from 47.0% at Iron to 57.9% at Challenger across the 10 of 10 ranked tiers with published data for this role — a 10.9-point spread. Measured against each tier's own noise floor, that's 0.65σ at Challenger and 0.40σ at Iron, with only the Challenger figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Neeko's power curve as no strong lean either way — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Neeko's kit as carrying hard crowd control and stealth — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Neeko's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Neeko?

Matchups below are for Neeko's Support role -- its highest-pick-rate lane, played in 2.1% of its recorded games at this tier.

Champions That Counter Neeko

Champion Win Rate vs Neeko Edge (noise-widths)
Teemo 56.5% 1.37σ
Janna 56.3% 1.31σ
Taric 55.7% 1.19σ
Braum 54.7% 0.99σ
Karma 54.6% 0.96σ

Champions Neeko Counters

Champion Win Rate vs Neeko Edge (noise-widths)
Camille 46.6% 0.71σ
Mel 46.7% 0.70σ
Veigar 47.5% 0.53σ
Zoe 47.6% 0.50σ
Shaco 48.5% 0.32σ

The stats source lists at most five champions in each direction for Neeko: the 5 that counter it here lean control-heavy, with a tight, 2-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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