Should I Dodge?

League of Legends Lobby Advisor

Neeko

  • Mage
  • Support

Computed from 77,275 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
1 / 10
Defense
1 / 10
Magic
9 / 10
Difficulty
5 / 10
Role Win Rate Pick Rate
Mid 49.8% 0.4%
Support 49.0% 2.5%

Neeko is banned in about 1.3% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Neeko's Support win rate is 1.0 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Neeko is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Support — its numbers in Mid (0.4% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Neeko's Support Build

In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Neeko's most common Support setup runs Flash and Heal with Arcane Comet, maxes Q first, and builds Hextech Rocketbelt, Zhonya's Hourglass, and Imperial Mandate — 47.2% win rate over 25 games.

  • Summoner spells Flash + Heal 41.0%18 games
  • Runes Arcane Comet + Inspiration 31.0%9 games
  • Skill priority Q > E > W 56.5%20 games
  • Starter Health Potion ×2 47.2%25 games
  • Boots Ionian Boots of Lucidity 33.7%17 games
  • First three items Hextech Rocketbelt → Zhonya's Hourglass → Imperial Mandate 56.9%765 games

Neeko's Support Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 49.0% 4.4% 10,476 0.14σ No
Bronze 49.2% 3.5% 10,270 0.12σ No
Silver 48.9% 2.7% 9,873 0.20σ No
Gold 48.8% 2.2% 9,240 0.23σ No
Platinum 49.1% 1.9% 8,447 0.19σ No
Emerald 49.2% 1.9% 6,674 0.18σ No
Diamond 49.4% 1.9% 6,106 0.14σ No
Master 50.2% 2.1% 3,441 0.04σ No
Grandmaster 53.9% 3.1% 334 0.52σ Yes

Neeko's Support win rate ranges from 48.8% at Gold to 53.9% at Grandmaster across the 9 of 10 ranked tiers with at least 200 games in this role — a 5.1-point spread. Measured against each tier's own noise floor, that's 0.52σ at Grandmaster and 0.23σ at Gold, with only the Grandmaster figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
No strong lean
Threats
Hard crowd control and stealth

Curated reads, not measured: how we judge these

Who Counters Neeko in Support?

Champions That Counter Neeko

Champion Win Rate vs Neeko Edge (noise-widths)
Rammus 57.7% 1.62σ
Amumu 56.4% 1.35σ
Ivern 56.4% 1.33σ
Sylas 55.3% 1.10σ
Jax 55.1% 1.07σ

Champions Neeko Counters

Champion Win Rate vs Neeko Edge (noise-widths)
Ezreal 43.0% 1.47σ
Ziggs 43.1% 1.44σ
Varus 43.3% 1.40σ
Locke 43.4% 1.37σ
Darius 44.6% 1.12σ

At most five champions are listed in each direction for Neeko: the 5 that counter it here lean control-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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