Volibear

Computed from 170,062 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 50.1% | 4.5% |
| Jungle | 50.7% | 2.0% |
Volibear is banned in about 2.7% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Volibear's Top win rate is 0.1 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Volibear is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Top — its numbers in Jungle (2.0% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Volibear's Top Build
In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Volibear's most common Top setup runs Flash and Ignite with Lethal Tempo, maxes W first, and builds Statikk Shiv, Dusk and Dawn, and Navori Flickerblade — 0.0% win rate over 4 games.
- Summoner spells
Flash + Ignite
0.0%5 games - Runes
Lethal Tempo + Resolve
49.2%38,904 games - Skill priority W > Q > E 22.4%6 games
- Starter

Doran's Ring + Health Potion ×2
0.0%6 games - Boots
Gluttonous Greaves
55.8%6,224 games - First three items


Statikk Shiv → Dusk and Dawn → Navori Flickerblade
58.4%4,256 games
Volibear's Top Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 51.1% | 4.9% | 11,854 | 0.15σ | No |
| Bronze | 51.2% | 4.9% | 15,118 | 0.21σ | No |
| Silver | 50.6% | 4.9% | 18,859 | 0.10σ | No |
| Gold | 49.7% | 4.7% | 20,802 | 0.06σ | No |
| Platinum | 49.6% | 4.4% | 21,083 | 0.08σ | No |
| Emerald | 48.8% | 3.9% | 14,646 | 0.25σ | No |
| Diamond | 48.9% | 3.1% | 10,414 | 0.24σ | No |
| Master | 48.5% | 2.2% | 3,571 | 0.31σ | No |
Volibear's Top win rate ranges from 48.5% at Master to 51.2% at Bronze across the 8 of 10 ranked tiers with at least 200 games in this role — a 2.7-point spread. Measured against each tier's own noise floor, that's 0.21σ at Bronze and 0.31σ at Master, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.
- Power curve
- Early game
- Threats
- Healing and hard crowd control
Curated reads, not measured: how we judge these
Who Counters Volibear in Top?
Champions That Counter Volibear
| Champion | Win Rate vs Volibear | Edge (noise-widths) |
|---|---|---|
| 57.8% | 1.63σ | |
| 57.4% | 1.55σ | |
| 56.6% | 1.39σ | |
| 56.2% | 1.29σ | |
| 56.0% | 1.26σ |
Champions Volibear Counters
| Champion | Win Rate vs Volibear | Edge (noise-widths) |
|---|---|---|
| 41.0% | 1.88σ | |
| 42.6% | 1.56σ | |
| 42.8% | 1.50σ | |
| 43.3% | 1.41σ | |
| 43.7% | 1.33σ |
At most five champions are listed in each direction for Volibear: 5 listed as countering it here, 5 it counters back, with a tight, 2-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.