Should I Dodge?

League of Legends Lobby Advisor

Karma

  • Mage
  • Support

Computed from 123,872 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
1 / 10
Defense
7 / 10
Magic
8 / 10
Difficulty
5 / 10
Role Win Rate Pick Rate
Support 48.9% 4.3%

Karma is banned in about 1.8% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Karma's Support win rate is 1.1 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Karma is tracked in exactly one role at this tier scope, Support — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Karma's Support Build

In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Karma's most common Support setup runs Flash and Heal with Summon Aery, maxes E first, and builds Echoes of Helia, Mikael's Blessing, and Moonstone Renewer — 48.4% win rate over 61,242 games.

  • Summoner spells Flash + Heal 48.9%51,995 games
  • Runes Summon Aery + Resolve 48.4%21,368 games
  • Skill priority E > W > Q 51.0%2,632 games
  • Starter Health Potion ×2 48.4%59,004 games
  • Boots Ionian Boots of Lucidity 49.0%55,412 games
  • First three items Echoes of Helia → Mikael's Blessing → Moonstone Renewer 56.6%696 games

Karma's Support Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 49.4% 1.8% 4,269 0.08σ No
Bronze 49.2% 2.4% 6,778 0.13σ No
Silver 48.8% 3.2% 11,381 0.21σ No
Gold 49.3% 4.3% 17,348 0.12σ No
Platinum 49.1% 5.4% 22,990 0.18σ No
Emerald 48.7% 6.6% 22,347 0.29σ No
Diamond 47.9% 7.7% 24,462 0.48σ No
Master 48.4% 8.2% 12,785 0.34σ No
Grandmaster 42.7% 7.4% 689 0.98σ Yes

Karma's Support win rate ranges from 42.7% at Grandmaster to 49.4% at Iron across the 9 of 10 ranked tiers with at least 200 games in this role — a 6.7-point spread. Measured against each tier's own noise floor, that's 0.08σ at Iron and 0.98σ at Grandmaster, with only the Grandmaster figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
No strong lean
Threats
Hard crowd control and shielding

Curated reads, not measured: how we judge these

Who Counters Karma in Support?

Champions That Counter Karma

Champion Win Rate vs Karma Edge (noise-widths)
Fiddlesticks 58.4% 1.77σ
Braum 56.8% 1.43σ
Amumu 55.7% 1.20σ
Ornn 54.7% 0.99σ
Blitzcrank 54.5% 0.95σ

Champions Karma Counters

Champion Win Rate vs Karma Edge (noise-widths)
Ezreal 40.2% 2.05σ
Vex 40.3% 2.03σ
Briar 40.6% 1.96σ
Ahri 41.3% 1.81σ
Locke 42.3% 1.62σ

At most five champions are listed in each direction for Karma: the 5 that counter it here lean control-heavy, with a tight, 4-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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