Galio

Computed from 148,060 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 49.4% | 0.3% |
| Mid | 49.1% | 4.0% |
| Support | 50.8% | 1.1% |
Galio is banned in about 2.2% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Galio's Mid win rate is 0.9 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Galio is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Mid — its numbers in Top (0.3% pick rate) and Support (1.1% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Galio's Mid Build
In Emerald+ games on patch 26.21, Galio's most common Mid setup runs Flash and Ignite with Stormraider's Surge, maxes Q first, and builds Hextech Rocketbelt, Imperial Mandate, and Zhonya's Hourglass — 48.9% win rate over 39,857 games.
- Summoner spells
Flash + Ignite
51.9%9,980 games - Runes
Stormraider's Surge + Resolve
51.9%2,091 games - Skill priority Q > W > E 49.1%34,931 games
- Starter

Doran's Ring + Health Potion ×2
49.3%34,132 games - Boots
Sorcerer's Shoes
51.7%8,741 games - First three items


Hextech Rocketbelt → Imperial Mandate → Zhonya's Hourglass
56.2%3,088 games
Galio's Mid Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 50.2% | 4.0% | 9,307 | 0.03σ | No |
| Bronze | 50.1% | 3.9% | 11,458 | 0.02σ | No |
| Silver | 49.0% | 4.0% | 14,563 | 0.18σ | No |
| Gold | 48.8% | 3.9% | 16,490 | 0.23σ | No |
| Platinum | 49.0% | 4.0% | 17,423 | 0.20σ | No |
| Emerald | 48.6% | 4.3% | 15,021 | 0.32σ | No |
| Diamond | 49.9% | 4.8% | 14,897 | 0.02σ | No |
| Master | 49.3% | 5.7% | 8,801 | 0.14σ | No |
| Grandmaster | 48.6% | 7.2% | 706 | 0.18σ | No |
Galio's Mid win rate ranges from 48.6% at Emerald to 50.2% at Iron across the 9 of 10 ranked tiers with at least 200 games in this role — a 1.6-point spread. Measured against each tier's own noise floor, that's 0.03σ at Iron and 0.32σ at Emerald, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- No strong lean
- Threats
- Hard crowd control and shielding
Curated reads, not measured: how we judge these
Who Counters Galio in Mid?
Champions That Counter Galio
| Champion | Win Rate vs Galio | Edge (noise-widths) |
|---|---|---|
| 61.7% | 2.45σ | |
| 60.5% | 2.19σ | |
| 58.4% | 1.76σ | |
| 58.0% | 1.67σ | |
| 57.8% | 1.63σ |
Champions Galio Counters
| Champion | Win Rate vs Galio | Edge (noise-widths) |
|---|---|---|
| 43.5% | 1.36σ | |
| 43.8% | 1.30σ | |
| 44.4% | 1.17σ | |
| 44.7% | 1.12σ | |
| 45.0% | 1.05σ |
At most five champions are listed in each direction for Galio: 5 listed as countering it here, 5 it counters back, with a tight, 4-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.