Should I Dodge?

League of Legends Lobby Advisor

Zac

  • Tank
  • Fighter

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
3 / 10
Defense
7 / 10
Magic
7 / 10
Difficulty
8 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Jungle 50.5% 2.3%

About 0.7% of games at this tier see Zac banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Zac's Jungle numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Zac's Jungle win rate is 0.5 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Zac is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Zac's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 46.8% 1.3% 0.42σ No
Bronze 49.5% 1.7% 0.09σ No
Silver 50.6% 2.0% 0.10σ No
Gold 51.0% 2.3% 0.18σ No
Platinum 50.7% 2.5% 0.13σ No
Emerald 51.0% 2.8% 0.21σ No
Diamond 51.0% 3.1% 0.24σ No
Master 50.8% 2.8% 0.17σ No
Grandmaster 51.3% 2.1% 0.17σ No
Challenger 54.0% 2.9% 0.32σ No

Zac's Jungle win rate ranges from 46.8% at Iron to 54.0% at Challenger across the 10 of 10 ranked tiers with published data for this role — a 7.2-point spread. Measured against each tier's own noise floor, that's 0.32σ at Challenger and 0.42σ at Iron, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Zac's power curve as no strong lean either way — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Zac's kit as carrying healing and hard crowd control — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Zac's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Zac?

Matchups below are for Zac's Jungle role -- its highest-pick-rate lane, played in 2.3% of its recorded games at this tier.

Champions That Counter Zac

Champion Win Rate vs Zac Edge (noise-widths)
Lillia 53.0% 0.63σ
Darius 52.6% 0.54σ
Shyvana 52.5% 0.52σ
Warwick 52.1% 0.43σ
Ekko 52.0% 0.42σ

Champions Zac Counters

Champion Win Rate vs Zac Edge (noise-widths)
Pantheon 43.6% 1.33σ
Rengar 44.1% 1.24σ
Zed 45.2% 1.00σ
Teemo 45.9% 0.86σ
Karthus 46.8% 0.68σ

The stats source lists at most five champions in each direction for Zac: 5 listed as countering it here, 5 it counters back, with a tight, 1-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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