Should I Dodge?

League of Legends Lobby Advisor

Elise

  • Assassin
  • Mage

Computed from 80,086 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
6 / 10
Defense
5 / 10
Magic
7 / 10
Difficulty
9 / 10
Role Win Rate Pick Rate
Jungle 51.0% 2.3%
Support 50.7% 0.4%

Elise is banned in about 1.4% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Elise's Jungle win rate is 1.0 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Elise is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Jungle — its numbers in Support (0.4% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Elise's Jungle Build

In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Elise's most common Jungle setup runs Flash and Smite with Dark Harvest, maxes Q first, and builds Lich Bane, Shadowflame, and Mejai's Soulstealer — 51.7% win rate over 34,332 games.

  • Summoner spells Flash + Smite 51.7%34,280 games
  • Runes Dark Harvest + Precision 53.8%2,920 games
  • Skill priority Q > W > E 52.0%33,245 games
  • Starter Scorchclaw Pup + Health Potion 51.9%12,169 games
  • Boots Sorcerer's Shoes 51.9%31,996 games
  • First three items Lich Bane → Shadowflame → Mejai's Soulstealer 79.6%756 games

Elise's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 46.9% 0.7% 1,597 0.40σ No
Bronze 50.2% 1.1% 3,108 0.03σ No
Silver 50.1% 1.6% 5,535 0.02σ No
Gold 50.8% 2.2% 8,928 0.15σ No
Platinum 51.4% 2.9% 12,405 0.28σ No
Emerald 51.6% 3.8% 12,607 0.34σ No
Diamond 52.1% 4.5% 14,135 0.48σ No
Master 52.1% 4.4% 6,793 0.44σ No
Grandmaster 53.0% 3.7% 340 0.40σ No

Elise's Jungle win rate ranges from 46.9% at Iron to 53.0% at Grandmaster across the 9 of 10 ranked tiers with at least 200 games in this role — a 6.0-point spread. Measured against each tier's own noise floor, that's 0.40σ at Grandmaster and 0.40σ at Iron, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
Strong early game
Threats
Burst

Curated reads, not measured: how we judge these

Who Counters Elise in Jungle?

Champions That Counter Elise

Champion Win Rate vs Elise Edge (noise-widths)
Malphite 56.3% 1.33σ
Sejuani 55.1% 1.06σ
Volibear 54.6% 0.96σ
Morgana 54.6% 0.95σ
Maokai 54.4% 0.91σ

Champions Elise Counters

Champion Win Rate vs Elise Edge (noise-widths)
Rumble 41.4% 1.80σ
Ambessa 43.3% 1.40σ
Gragas 44.5% 1.16σ
Vayne 44.5% 1.15σ
Qiyana 44.6% 1.13σ

At most five champions are listed in each direction for Elise: the 5 that counter it here lean control-heavy, with a tight, 2-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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