Should I Dodge?

League of Legends Lobby Advisor

Elise

  • Assassin
  • Mage

Computed from 82,125 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
6 / 10
Defense
5 / 10
Magic
7 / 10
Difficulty
9 / 10
Role Win Rate Pick Rate
Jungle 51.1% 2.3%
Support 50.6% 0.4%

Elise is banned in about 1.4% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Elise's Jungle win rate is 1.1 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Elise is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Jungle — its numbers in Support (0.4% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Elise's Jungle Build

In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Elise's most common Jungle setup runs Flash and Smite with Dark Harvest, maxes Q first, and builds Stormsurge, Shadowflame, and Rabadon's Deathcap — 100.0% win rate over 2 games.

  • Summoner spells Flash + Smite 51.1%66,866 games
  • Runes Dark Harvest + Precision 52.7%4,770 games
  • Skill priority Q > W > E 51.5%63,983 games
  • Starter Scorchclaw Pup 51.5%24,775 games
  • Boots Sorcerer's Shoes 51.4%62,466 games
  • First three items Stormsurge → Shadowflame → Rabadon's Deathcap 59.2%1,583 games

Elise's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 47.0% 0.7% 1,639 0.39σ No
Bronze 50.3% 1.1% 3,178 0.04σ No
Silver 50.1% 1.6% 5,656 0.01σ No
Gold 50.9% 2.2% 9,102 0.17σ No
Platinum 51.5% 2.9% 12,690 0.29σ No
Emerald 51.6% 3.7% 12,995 0.34σ No
Diamond 52.0% 4.5% 14,594 0.47σ No
Master 52.1% 4.4% 7,135 0.44σ No
Grandmaster 51.6% 3.7% 385 0.21σ No

Elise's Jungle win rate ranges from 47.0% at Iron to 52.1% at Master across the 9 of 10 ranked tiers with at least 200 games in this role — a 5.1-point spread. Measured against each tier's own noise floor, that's 0.44σ at Master and 0.39σ at Iron, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
Strong early game
Threats
Burst

Curated reads, not measured: how we judge these

Who Counters Elise in Jungle?

Champions That Counter Elise

Champion Win Rate vs Elise Edge (noise-widths)
Malphite 56.9% 1.45σ
Sejuani 55.1% 1.07σ
Maokai 54.5% 0.94σ
Morgana 54.2% 0.88σ
Volibear 54.2% 0.88σ

Champions Elise Counters

Champion Win Rate vs Elise Edge (noise-widths)
Rumble 40.7% 1.95σ
Ambessa 43.6% 1.34σ
Vayne 44.5% 1.16σ
Gragas 44.5% 1.15σ
Qiyana 44.5% 1.15σ

At most five champions are listed in each direction for Elise: the 5 that counter it here lean control-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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