Should I Dodge?

League of Legends Lobby Advisor

Nunu & Willump

  • Tank
  • Mage

Computed from 81,149 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
4 / 10
Defense
6 / 10
Magic
7 / 10
Difficulty
4 / 10
Role Win Rate Pick Rate
Jungle 49.5% 2.5%
Mid 49.5% 0.4%
Support 45.7% 0.2%

Nunu & Willump is banned in about 0.7% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Nunu & Willump's Jungle win rate is 0.5 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Nunu & Willump is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Jungle — its numbers in Mid (0.4% pick rate) and Support (0.2% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Nunu & Willump's Jungle Build

In Emerald+ games on patch 26.21, Nunu & Willump's most common Jungle setup runs Flash and Smite with Stormraider's Surge, maxes Q first, and builds Liandry's Torment, Dead Man's Plate, and Spirit Visage — 51.0% win rate over 20,745 games.

  • Summoner spells Flash + Smite 51.0%20,501 games
  • Runes Stormraider's Surge + Precision 53.1%3,945 games
  • Skill priority Q > E > W 51.8%19,399 games
  • Starter Mosstomper Seedling 53.0%846 games
  • Boots Mercury's Treads 53.6%5,867 games
  • First three items Liandry's Torment → Dead Man's Plate → Spirit Visage 55.2%882 games

Nunu & Willump's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 48.2% 3.0% 7,025 0.23σ No
Bronze 48.4% 2.9% 8,596 0.26σ No
Silver 49.0% 2.6% 9,834 0.18σ No
Gold 49.3% 2.4% 10,452 0.12σ No
Platinum 50.3% 2.3% 10,687 0.05σ No
Emerald 51.0% 2.3% 8,414 0.23σ No
Diamond 50.8% 2.4% 7,777 0.19σ No
Master 53.2% 2.8% 4,321 0.67σ Yes
Grandmaster 52.3% 2.2% 203 0.30σ No

Nunu & Willump's Jungle win rate ranges from 48.2% at Iron to 53.2% at Master across the 9 of 10 ranked tiers with at least 200 games in this role — a 5.0-point spread. Measured against each tier's own noise floor, that's 0.67σ at Master and 0.23σ at Iron, with only the Master figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
No strong lean
Threats
None of the seven we track

Curated reads, not measured: how we judge these

Who Counters Nunu & Willump in Jungle?

Champions That Counter Nunu & Willump

Champion Win Rate vs Nunu & Willump Edge (noise-widths)
Tryndamere 57.7% 1.61σ
Amumu 55.3% 1.11σ
Sion 54.8% 1.00σ
Mordekaiser 54.8% 1.00σ
Cho'Gath 54.5% 0.95σ

Champions Nunu & Willump Counters

Champion Win Rate vs Nunu & Willump Edge (noise-widths)
Garen 42.5% 1.56σ
Aurelion Sol 43.6% 1.33σ
Sett 43.6% 1.33σ
Rumble 44.1% 1.23σ
Shen 45.3% 0.98σ

At most five champions are listed in each direction for Nunu & Willump: the 5 that counter it here lean control-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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