Should I Dodge?

League of Legends Lobby Advisor

Lulu

  • Support
  • Mage

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
4 / 10
Defense
5 / 10
Magic
7 / 10
Difficulty
5 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Support 50.4% 8.2%

About 6.1% of games at this tier see Lulu banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Lulu's Support numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Lulu's Support win rate is 0.4 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Lulu is tracked in exactly one role at this tier scope, Support — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Lulu's Support Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 45.7% 2.7% 0.57σ Yes
Bronze 48.9% 3.5% 0.18σ No
Silver 50.1% 5.3% 0.02σ No
Gold 50.6% 7.4% 0.12σ No
Platinum 50.7% 9.7% 0.13σ No
Emerald 50.7% 11.7% 0.16σ No
Diamond 50.1% 14.2% 0.02σ No
Master 50.4% 14.7% 0.08σ No
Grandmaster 51.5% 13.6% 0.20σ No
Challenger 50.0% 14.8% 0.00σ No

Lulu's Support win rate ranges from 45.7% at Iron to 51.5% at Grandmaster across the 10 of 10 ranked tiers with published data for this role — a 5.8-point spread. Measured against each tier's own noise floor, that's 0.20σ at Grandmaster and 0.57σ at Iron, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Lulu's power curve as a late-game lean — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Lulu's kit as carrying shielding — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Lulu's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Lulu?

Matchups below are for Lulu's Support role -- its highest-pick-rate lane, played in 8.2% of its recorded games at this tier.

Champions That Counter Lulu

Champion Win Rate vs Lulu Edge (noise-widths)
Leona 52.9% 0.62σ
Braum 52.6% 0.55σ
Senna 51.9% 0.39σ
Blitzcrank 51.9% 0.39σ
Amumu 51.9% 0.39σ

Champions Lulu Counters

Champion Win Rate vs Lulu Edge (noise-widths)
Camille 43.1% 1.45σ
Mel 43.5% 1.37σ
Ashe 45.7% 0.91σ
Veigar 46.0% 0.84σ
Shaco 46.3% 0.77σ

The stats source lists at most five champions in each direction for Lulu: the 5 that counter it here lean control-heavy, with a tight, 1-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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