Should I Dodge?

League of Legends Lobby Advisor

Kled

  • Fighter

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
8 / 10
Defense
2 / 10
Magic
2 / 10
Difficulty
7 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Top 51.3% 1.4%

About 0.8% of games at this tier see Kled banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Kled's Top numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Kled's Top win rate is 1.3 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Kled is tracked in exactly one role at this tier scope, Top — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Kled's Top Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 48.2% 1.1% 0.23σ No
Bronze 50.7% 1.1% 0.12σ No
Silver 51.4% 1.3% 0.23σ No
Gold 52.2% 1.4% 0.41σ No
Platinum 51.0% 1.5% 0.20σ No
Emerald 51.2% 1.7% 0.27σ No
Diamond 51.3% 1.9% 0.30σ No
Master 51.5% 2.1% 0.31σ No
Grandmaster 52.4% 2.2% 0.32σ No
Challenger 65.4% 1.2% 1.26σ Yes

Kled's Top win rate ranges from 48.2% at Iron to 65.4% at Challenger across the 10 of 10 ranked tiers with published data for this role — a 17.1-point spread. Measured against each tier's own noise floor, that's 1.26σ at Challenger and 0.23σ at Iron, with only the Challenger figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Kled's power curve as an early-game lean — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Kled's kit doesn't flag any of the seven threats Should I Dodge tracks for counter-building — healing, hard crowd control, burst, poke, sustained auto-attack damage, shielding, stealth — and that's a real verdict, not a gap in the table.

Should I Dodge maintains Kled's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Kled?

Matchups below are for Kled's Top role -- its highest-pick-rate lane, played in 1.4% of its recorded games at this tier.

Champions That Counter Kled

Champion Win Rate vs Kled Edge (noise-widths)
Kayle 53.5% 0.72σ
Singed 51.9% 0.41σ
Teemo 51.9% 0.39σ
Wukong 51.8% 0.38σ
Illaoi 51.4% 0.30σ

Champions Kled Counters

Champion Win Rate vs Kled Edge (noise-widths)
Ryze 40.9% 1.90σ
Olaf 42.7% 1.53σ
Akali 43.2% 1.43σ
Jayce 44.7% 1.11σ
Swain 45.5% 0.93σ

The stats source lists at most five champions in each direction for Kled: 5 listed as countering it here, 5 it counters back, with a tight, 2-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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