Should I Dodge?

League of Legends Lobby Advisor

Warwick

  • Fighter
  • Tank

Computed from 188,389 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
9 / 10
Defense
5 / 10
Magic
3 / 10
Difficulty
3 / 10
Role Win Rate Pick Rate
Top 51.8% 1.5%
Jungle 51.5% 5.9%

Warwick is banned in about 5.8% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Warwick's Jungle win rate is 1.5 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Warwick is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Jungle — its numbers in Top (1.5% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Warwick's Jungle Build

In Emerald+ games on patch 26.21, Warwick's most common Jungle setup runs Flash and Smite with Lethal Tempo, maxes Q first, and builds Stridebreaker, Blade of The Ruined King, and Death's Dance — 51.6% win rate over 20,167 games.

  • Summoner spells Flash + Smite 51.5%19,084 games
  • Runes Lethal Tempo + Sorcery 51.7%10,029 games
  • Skill priority Q > E > W 53.5%615 games
  • Starter Mosstomper Seedling + Health Potion 53.4%1,117 games
  • Boots Boots of Swiftness 55.1%1,619 games
  • First three items Stridebreaker → Blade of The Ruined King → Death's Dance 57.4%1,121 games

Warwick's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 51.1% 12.0% 28,805 0.15σ No
Bronze 51.4% 9.3% 28,710 0.23σ No
Silver 51.4% 7.1% 27,646 0.24σ No
Gold 51.7% 5.4% 23,950 0.30σ No
Platinum 51.6% 4.1% 19,640 0.32σ No
Emerald 51.8% 3.2% 11,719 0.39σ No
Diamond 50.7% 2.0% 6,613 0.16σ No
Master 49.3% 1.1% 1,675 0.14σ No

Warwick's Jungle win rate ranges from 49.3% at Master to 51.8% at Emerald across the 8 of 10 ranked tiers with at least 200 games in this role — a 2.4-point spread. Measured against each tier's own noise floor, that's 0.39σ at Emerald and 0.14σ at Master, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.

Power curve
No strong lean
Threats
Healing, hard crowd control, and sustained auto-attack damage

Curated reads, not measured: how we judge these

Who Counters Warwick in Jungle?

Champions That Counter Warwick

Champion Win Rate vs Warwick Edge (noise-widths)
Sion 54.2% 0.88σ
Zaahen 53.8% 0.79σ
Lillia 53.6% 0.76σ
Morgana 53.1% 0.64σ
Neeko 53.0% 0.62σ

Champions Warwick Counters

Champion Win Rate vs Warwick Edge (noise-widths)
Twitch 41.2% 1.85σ
Qiyana 41.3% 1.82σ
Ambessa 41.6% 1.75σ
Yasuo 41.7% 1.74σ
Riven 42.0% 1.68σ

At most five champions are listed in each direction for Warwick: the 5 that counter it here lean control-heavy, with a tight, 1-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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