Should I Dodge?

League of Legends Lobby Advisor

Quinn

  • Marksman
  • Assassin

Computed from 58,641 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
9 / 10
Defense
4 / 10
Magic
2 / 10
Difficulty
5 / 10
Role Win Rate Pick Rate
Top 49.6% 0.9%
Jungle 48.8% 1.1%
Mid 51.3% 0.3%

Quinn is banned in about 0.7% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Quinn's Jungle win rate is 1.2 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Quinn is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Jungle — its numbers in Top (0.9% pick rate) and Mid (0.3% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Quinn's Jungle Build

In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Quinn's most common Jungle setup runs Flash and Smite with First Strike, maxes Q first, and builds Hubris, The Collector, and Infinity Edge — 49.3% win rate over 7,958 games.

  • Summoner spells Flash + Smite 49.4%7,907 games
  • Runes First Strike + Precision 53.7%599 games
  • Skill priority Q > W > E 50.3%5,119 games
  • Starter Scorchclaw Pup 52.4%3,108 games
  • Boots Gluttonous Greaves 52.6%974 games
  • First three items Hubris → The Collector → Infinity Edge 62.9%235 games

Quinn's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 52.1% 1.0% 2,292 0.28σ No
Bronze 47.1% 1.0% 2,983 0.48σ No
Silver 47.9% 1.2% 4,231 0.35σ No
Gold 49.1% 1.2% 4,867 0.16σ No
Platinum 50.1% 1.1% 4,902 0.02σ No
Emerald 49.5% 1.0% 3,618 0.11σ No
Diamond 48.2% 0.9% 2,880 0.41σ No
Master 48.9% 0.8% 1,324 0.24σ No

Quinn's Jungle win rate ranges from 47.1% at Bronze to 52.1% at Iron across the 8 of 10 ranked tiers with at least 200 games in this role — a 5.0-point spread. Measured against each tier's own noise floor, that's 0.28σ at Iron and 0.48σ at Bronze, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.

Power curve
Early game
Threats
None of the seven we track

Curated reads, not measured: how we judge these

Who Counters Quinn in Jungle?

Champions That Counter Quinn

Champion Win Rate vs Quinn Edge (noise-widths)
Sejuani 59.3% 1.94σ
Zyra 59.1% 1.89σ
Brand 58.0% 1.68σ
Dr. Mundo 56.9% 1.45σ
Sion 56.5% 1.36σ

Champions Quinn Counters

Champion Win Rate vs Quinn Edge (noise-widths)
Mordekaiser 44.5% 1.16σ
Gragas 45.0% 1.04σ
Olaf 46.3% 0.78σ
Jax 46.4% 0.75σ
Lee Sin 46.6% 0.72σ

At most five champions are listed in each direction for Quinn: the 5 that counter it here lean control-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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